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This talk covers the motivation for human technological augmentation and reasons to go beyond biological life extension. Slideshare online here Video of Talk: 1. Biological Life-Extension is Not Enough Randal A. Koene Carboncopies.org 2. PERSONAL 3. No one wants to live longer just to live longer. Motivation informs Method. 4. Having an Objective, a Goal, […]
“Mid-Singular” Mark Pesce is an inventor, writer, entrepreneur, educator and broadcaster. In 1994 Pesce co-invented VRML, a 3D interface to the World Wide Web. Pesce has written five books, including VRML: Browsing and Building Cyberspace and The Playful World: How Technology is Transforming Our Imagination, which used toys such as Furby and PlayStation to explore […]
Ambidextrous Arm Augmented Reality experiment with different techniques for interactivity. Using Blender and Unity – that play together surprisingly well. This project kicked of as an engineering and arts project at Brunel University London. It has been developed as an “Ambidextrous Arm” iPhone app. Ear On Arm The body now performs beyond the boundaries of […]
Virtual reality (VR) is a term that applies to computer-simulated environments that can simulate physical presence in places in the real world, as well as in imaginary worlds. Most current virtual reality environments are primarily visual experiences, displayed either on a computer screen or through special stereoscopic displays, but some simulations include additional sensory information, […]
Stelarc (born Stelios Arcadiou, but legally changed his name in 1972) is a Cypriot-Australian performance artist whose works focuses heavily on extending the capabilities of the human body. As such, most of his pieces are centred around his concept that the human body is obsolete. Until 2007 he held the position of Principal Research Fellow […]
I recently was made aware of an article that popped up on The Conversation: Augmentation technologies are here but are people listening? Very interesting article, short and to the point, worth a read. “There’s an implicit judgement at play: being the traditional purview of philosophy and genre fiction, the sociological and ontological ramifications of these […]
Video of Mark Pesce’s presentation “Mid-Singular” at the Singularity Summit Australia 2012: Mark Pesce is an inventor, writer, entrepreneur, educator and broadcaster. In 1994 Pesce co-invented VRML, a 3D interface to the World Wide Web. Pesce has written five books, including VRML: Browsing and Building Cyberspace and The Playful World: How Technology is Transforming Our […]